📜 Game Updates & Changelog

Update #23
General 📅 January 27, 2020
+Added Private Matches (PvP)

Known issues:

- Health and mana display bars aren't always full when at 100% health
- Mana regeneration for level 1s doesn't work properly.
Update #22
General 📅 January 26, 2020
+Fixed stat duplication
Note: iPhone 11 X+ users (and Samsung equivalents) are recommended to use other browsers than Chrome for the time being. Safari and Firefox both work the best.

Chrome doesn’t work well with current changes and will be dealt with at a later date. It requires a major rework dedicated to chrome itself.
Update #21
General 📅 January 24, 2020
+Added Donation Page
Note: The donation page is currently not active and is running in a sandbox mode for testing purposes. Attempting to donate at this time will not work. Please refrain from attempts through this page and utilize the patreon link instead.
Update #20
General 📅 January 23, 2020
+Fixed stats displaying the wrong amount in inventory.
+Added Global Modifiers
+Added Global XP bonus
+Added Global Loot bonus
+Added Global Gold bonus
+Added Global Auto Damage bonus
+Added Global Defense bonus
+Added Global Critical Strike bonus
+Added Global Block bonus
+Added Global Regen bonus
+Added Global Attackpower bonus
+Added Global Spellpower bonus
+Added Global Haste bonus
+Added Global Healing bonus

Note: Not all global bonuses apply to PvP.
Auto damage, defense, and healing do not apply to PvP battles.
Update #19
General 📅 January 20, 2020
+Fixed the inventory filter breaking when not selecting anything to filter from. I mean, why would you even do this?
+Fixed items having scroll bars when they shouldn't.
+Added referral codes
+Added referral code display on character sheet.
+Added stat resetting (Work in progress)
+Added Taunt ability
+Added Aggro to raid bosses. (The mechanic is still to be implemented, they just track your aggro level now)
+Added mana leeching functionality to raids.
+Implemented Ability type 3 (Utility spells + abilities I.E. Taunt)
+Added background music to the opening screen menu.
+Added more spell ranks to various spells.
Update #18
General 📅 October 28, 2019
+Added Haste stats to armor.
+Added lifesteal and Healing Ward to healing display
+Changed resistance enchant to "Bonus Block" (+5%)
+Added Mana Leech functionality
+Added "Slow" effect for Freezing Strike.
Update #17
General 📅 September 30, 2019
+Added Block Enchant to armor items.
+Added Crit enchant to armor items.

-- Agility stacks with these enchants, so getting Crit or block with Agility can be a bonus if you decide you want to stack one or the other.
---The haste stat is not currently utilized and thus will not be included in the enchant pool until it is implemented.
Update #16
General 📅 September 22, 2019
+Add mana leech checks to creature battles.
+Change mana regen alg
+Add stun ability effect
+Add mana leech effect
+Change various enchant effect values
+Change npc health, mana, and damage ranges
+prevent npc damage from being 0
+Reduce spirit stat amount
+Fix array slice error.
+Make auction house list more uniform.
Update #15
General 📅 September 16, 2019
+Class & Universal ability specification
-- Not yet utilized by spells, but available for when I get to it.

+- Adjusted mana regeneration rates across all classes.
Update #14
General 📅 May 2, 2019
+Added raid prerequisite.
You are now required to reach level 48 before participating in raids.
This is a necessary step as lower levels cannot provide enough damage output to compensate for any healing the boss does.
0/100