+Implemented new group GUI in raids.
+Implemented new group creation system
+Added new navigation toggle for better mobile playability.
+Add group raids.
+Fix raids not utilizing the players mana for spells
+Balance stats a bit more.
+Fix resetting character getting stuck after completing reset process.
+Fix using abilities not being added to base damage,
+Add spell icons to raids.
There may be more additions or fixes that I missed. If I come across some I will add them in a subsequent post.
It’s been a while since I said I’d post the change log... I’ll post it when I have time to sit down for more than 10 minutes.
Thank you to everyone showing an interest in my project! I know the game is pretty uneventful right now, but I hope to make it a lot more interesting as time moves forward.
Please use the issue tracker page or discord to report issues!
I will be posting the latest change log for some changes made two+ weeks ago later tonight.
+Added Private Matches (PvP)
Known issues:
- Health and mana display bars aren't always full when at 100% health
- Mana regeneration for level 1s doesn't work properly.
+Fixed stat duplication
Note: iPhone 11 X+ users (and Samsung equivalents) are recommended to use other browsers than Chrome for the time being. Safari and Firefox both work the best.
Chrome doesn’t work well with current changes and will be dealt with at a later date. It requires a major rework dedicated to chrome itself.
+Added Donation Page
Note: The donation page is currently not active and is running in a sandbox mode for testing purposes. Attempting to donate at this time will not work. Please refrain from attempts through this page and utilize the patreon link instead.
+Fixed stats displaying the wrong amount in inventory.
+Added Global Modifiers
+Added Global XP bonus
+Added Global Loot bonus
+Added Global Gold bonus
+Added Global Auto Damage bonus
+Added Global Defense bonus
+Added Global Critical Strike bonus
+Added Global Block bonus
+Added Global Regen bonus
+Added Global Attackpower bonus
+Added Global Spellpower bonus
+Added Global Haste bonus
+Added Global Healing bonus
Note: Not all global bonuses apply to PvP.
Auto damage, defense, and healing do not apply to PvP battles.
+Fixed the inventory filter breaking when not selecting anything to filter from. I mean, why would you even do this?
+Fixed items having scroll bars when they shouldn't.
+Added referral codes
+Added referral code display on character sheet.
+Added stat resetting (Work in progress)
+Added Taunt ability
+Added Aggro to raid bosses. (The mechanic is still to be implemented, they just track your aggro level now)
+Added mana leeching functionality to raids.
+Implemented Ability type 3 (Utility spells + abilities I.E. Taunt)
+Added background music to the opening screen menu.
+Added more spell ranks to various spells.
+Added Haste stats to armor.
+Added lifesteal and Healing Ward to healing display
+Changed resistance enchant to "Bonus Block" (+5%)
+Added Mana Leech functionality
+Added "Slow" effect for Freezing Strike.
+Added Block Enchant to armor items.
+Added Crit enchant to armor items.
-- Agility stacks with these enchants, so getting Crit or block with Agility can be a bonus if you decide you want to stack one or the other.
---The haste stat is not currently utilized and thus will not be included in the enchant pool until it is implemented.